A sandboxed VM, simulated to the pixel.

This labs page is a transparent, in-browser simulator of how a gated Xbox-streaming virtual machine is provisioned, ToS-verified, and human-promoted to production. Nothing here touches the network. Nothing here collects data. Everything happens in your tab.

Honest about what this is: a simulator. There is no real VM, no real capture card, and no real reviewer on the other end. Everything you see is computed locally for demonstration. No PII is ever requested or stored.

VM lifecycle

  1. ALLOCATEreserve 4 vCPU / 8GB RAM
  2. GPU PASSTHROUGHbind synthetic NVENC device
  3. BOOTload 8BIT-OS kernel
  4. STREAM DAEMONopen capture → encode pipeline
  5. TOS GATEawait operator acknowledgement
  6. HUMAN REVIEWqueue ticket for approval
  7. PROMOTEDproduction gaming VM unlocked

Live 8-bit stream preview

offline

Use or W A S D to move the player. Drag the sliders to feel how the streaming pipeline degrades the picture.

FPS
Encoded
Dropped
RTT
Pipeline controls

ToS gate

unverified

Read each clause. The verification hash is computed locally from the boxes you check.

Verification hash awaiting clauses…

Promotion queue

closed

Simulated human-review queue. Tickets ahead of you tick down on a deterministic schedule.

Sign the ToS to receive a ticket.

System inspector

VM ID
GPU UUID
Kernel
8BIT-OS 0.42 / sandbox
vCPU
4 × synth
RAM
8192 MiB
vRAM
512 MiB / 8 MiB used
Uptime
0s
State
COLD

Pipeline log