A sandboxed VM, simulated to the pixel.
This labs page is a transparent, in-browser simulator of how a gated Xbox-streaming virtual machine is provisioned, ToS-verified, and human-promoted to production. Nothing here touches the network. Nothing here collects data. Everything happens in your tab.
- Spins up a fake sandbox VM with synthetic GPU passthrough
- Lets you feel bitrate, latency, and packet loss on a live 8-bit stream
- Walks the ToS gate as a real, auditable checklist — not a click-through
- Models the human-review promotion queue, transparently
Honest about what this is: a simulator. There is no real VM, no real capture card, and no real reviewer on the other end. Everything you see is computed locally for demonstration. No PII is ever requested or stored.
VM lifecycle
- ALLOCATE
- GPU PASSTHROUGH
- BOOT
- STREAM DAEMON
- TOS GATE
- HUMAN REVIEW
- PROMOTED
Live 8-bit stream preview
offlineUse ← ↑ → ↓ or W A S D to move the player. Drag the sliders to feel how the streaming pipeline degrades the picture.
- FPS
- —
- Encoded
- —
- Dropped
- —
- RTT
- —
ToS gate
unverifiedRead each clause. The verification hash is computed locally from the boxes you check.
awaiting clauses…
Promotion queue
closedSimulated human-review queue. Tickets ahead of you tick down on a deterministic schedule.
Sign the ToS to receive a ticket.
System inspector
- VM ID
- —
- GPU UUID
- —
- Kernel
- 8BIT-OS 0.42 / sandbox
- vCPU
- 4 × synth
- RAM
- 8192 MiB
- vRAM
- 512 MiB / 8 MiB used
- Uptime
- 0s
- State
- COLD